Materials

Note:This page is VERY incomplete. This page was first created after gaining several upgrades, so please fix these discrepancies with more information. Thanks! -The Original Writer of the Article

Iron
Iron is the very first material available in the game, as well as the only free one. There is no cost to the Components, nor any true Production Chains.

Production Chains
Iron Buyer (Iron Ore every 10 Ticks)-> Iron Foundry (2 Iron Ore makes 1 Iron)-> Iron Seller (2 Iron for $???)

Steel
Steel is the first real Material in the game. It costs money for each Component, and has a real production chain. Buy for 200 Research Points.

Production Chains
Iron Production + Coal Buyer (2 Coal for $10 every 10 Ticks) -> Steel Foundry (4 Iron+4 Coal makes 1 Steel every 10 Ticks) -> Steel Seller (2 Steel for $??? every 10 Ticks)

Research Center
The Research Center isn't really a Material maker, but it does provide Research Points (1 Research Point every 10 ticks, costs $4/Tick).

Metals Lab
Creates Metal Reports, unlocks for 2,000 Research. Metal Reports assist with the Research Center for $8/Tick. Requires Conveyor to move the Metal Reports.

Chronometer
Chronometers are initially unlocked for 50 Research and do nothing more than speed up the Ticks by 1/Chronometer bought.

Plastics
Plastics are the 3rd production chain that the player will have access to. It costs 160,000 Research to buy initially, and each component has their own price again.

Production Chain
Oil (1 Oil for $200 after every 10 clicks) + Gas (1 Gas for $80 after every 10 Ticks) + Coal -> Plastic Maker (4 Coal, 4 Oil and 2 Gas for 1 Plastic and 1 Waste. Waste isn't sellable.) -> Plastic Seller (Sells 1 Plastic for $2,816. Doesn't accept Waste.)

Waste
The concept of Waste is introduced through Plastics, but addressed as soon as you get the Garbage. You can't sell Waste, but you can send it to your friendly neighborhood Garbage center in your factory.